Has anyone else here ever noticed how greenpilled these 90's SNES games were? It's astonishing when you look back at it.
Maybe this is why the Gamergate war is waging, they want more control over this form of media. They ignored it as insignificant but it's been leaking greenpills into the subconscious this whole time.
Potential spoilers if you did not have the opportunity to play these in childhood.
Earthbound(AKA Mother 2 in Japan)
Lots of greenpills, redpills and humorous real-life references in this game. It pokes quite a bit of fun at human ignorance.
Psychic powers, anomalies, aliens. One of my favorites are when you can buy the healing herb item that can cure nearly any status ailment, just like in real life. I think this game embodies the /fringe/ spirit the most.
https://www.youtube.com/watch?v=552iTUDwYb8There's a reference when you get the character "Poo"/Prince Dan to the tibetan traditions. Meditation on death, in this case disembodiment to achieve self-mastery.
https://www.youtube.com/watch?v=QAVTmIyA2L4Chrono TriggerThis game fit in more with the gnostic theme of a demiurgic lifeform that orchestrated things on Earth to harvest the life-energy of the planet around it. Time travelers with magical and physical prowess seek to destroy it to choose a more favorable reality timeline.
The sky civilization Zeal in 12,000 BC is practically an explicit reference to Atlantis. Zeal's corrupt elite drew upon the power of Lavos,
the luciferian beast that lives in the earth, via the Mammon Machine. Money is a form of magick, and Mammon is the name for material wealth or greed.
According to Game Theory, the Christian subtext of this game is pretty cut and dry.
https://www.youtube.com/watch?v=x-Sp62q2FAYThey also did one covering their time travel mechanics, the "time gates" and link to alleged real life time gates
https://www.youtube.com/watch?v=tgLSUuKqH4wThe implication here is that if Christ (chrono) is the embodiment of consciousness or mindfulness, our gift here is to use it to our advantage. Time is not a factor.
TerranigmaSimilar to the gnostic/demiurgic theme here, you begin in a dreamlike world with bubbles showing you visions of "the outside." You come to realize you live in a strange world
inside the earth. You must venture out to fix a problem you did not realize even existed. Slowly you realize you are the embodiment of "good,"
causing life and civilization to flourish. Unfortunately you find this had a more sinister purpose to it.
You brought order to the world the demiurge createdThere are not as many people who drew the more obvious connections with this game since it didn't get as big as Chrono Trigger (Terranigma was released in Europe and Australian markets) but it's there.
I think "crystal blue" and the crystalline structures within the world are an allusion to the hologram universe. They are the refractions and distortions of the singularity.
Time does not pass in a logical scale, things progress in the game quite quickly.